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  <title>eCommons Community:</title>
  <link rel="alternate" href="http://hdl.handle.net/1813/1348" />
  <subtitle />
  <id>http://hdl.handle.net/1813/1348</id>
  <updated>2013-05-22T16:16:14Z</updated>
  <dc:date>2013-05-22T16:16:14Z</dc:date>
  <entry>
    <title>Facade</title>
    <link rel="alternate" href="http://hdl.handle.net/1813/2463" />
    <author>
      <name>Mateas, Michael</name>
    </author>
    <author>
      <name>Stern, Andrew</name>
    </author>
    <id>http://hdl.handle.net/1813/2463</id>
    <updated>2005-11-07T21:16:34Z</updated>
    <published>2005-07-01T00:00:00Z</published>
    <summary type="text">Title: Facade
Authors: Mateas, Michael; Stern, Andrew
Abstract: Facade is an artificial intelligence-based art/research experiment in electronic narrative -  an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, the creators have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. Within this architecture the creators have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective. Facade was publicly released as a freeware download / cd-rom in July 2005.</summary>
    <dc:date>2005-07-01T00:00:00Z</dc:date>
  </entry>
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