<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <title>eCommons Collection: 2004 Rockefeller Fellowship Nominee</title>
  <link rel="alternate" href="http://hdl.handle.net/1813/3973" />
  <subtitle>2004 Rockefeller Fellowship Nominee</subtitle>
  <id>http://hdl.handle.net/1813/3973</id>
  <updated>2013-05-08T06:27:38Z</updated>
  <dc:date>2013-05-08T06:27:38Z</dc:date>
  <entry>
    <title>2005 Rockefeller New Media Fellowship Nominee</title>
    <link rel="alternate" href="http://hdl.handle.net/1813/12109" />
    <author>
      <name>Eshkar, Shelley</name>
    </author>
    <id>http://hdl.handle.net/1813/12109</id>
    <updated>2009-06-01T17:44:16Z</updated>
    <published>2009-03-13T20:55:49Z</published>
    <summary type="text">Title: 2005 Rockefeller New Media Fellowship Nominee
Authors: Eshkar, Shelley
Abstract: Toddler is an interactive installation in which the viewer can position all elements of the
display, which include 16 small LCD screens placed on a tabletop as well as a single DV
camera that defines the work's field of view. Since Toddler tries to create a single coherent moving image across the whole network of displays, the viewer's actions effectively
forces it to rethink itself.</summary>
    <dc:date>2009-03-13T20:55:49Z</dc:date>
  </entry>
  <entry>
    <title>2004 Rockefeller New Media Foundation Proposal</title>
    <link rel="alternate" href="http://hdl.handle.net/1813/3974" />
    <author>
      <name>Eshkar, Shelley</name>
    </author>
    <id>http://hdl.handle.net/1813/3974</id>
    <updated>2006-12-14T07:04:05Z</updated>
    <published>2006-12-13T19:51:16Z</published>
    <summary type="text">Title: 2004 Rockefeller New Media Foundation Proposal
Authors: Eshkar, Shelley
Abstract: Taking visual inspiration from architectural models and children's ant farms,&#xD;
Habitat is a digital moving image installation that portrays in motion a vast&#xD;
multitude of synthetic figures negotiating their shared urban environment.&#xD;
The virtual urban environment and human tides are constantly in flux, developing&#xD;
forward in time and regressing in time; cycles of construction, demolition,&#xD;
alteration, and egress overlap in almost musical patterns.</summary>
    <dc:date>2006-12-13T19:51:16Z</dc:date>
  </entry>
</feed>

