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    <title>eCommons Collection: 2003 Rockefeller Fellowship Nominee</title>
    <link>http://hdl.handle.net/1813/3822</link>
    <description>2003 Rockefeller Fellowship Nominee</description>
    <pubDate>Thu, 23 May 2013 20:36:48 GMT</pubDate>
    <dc:date>2013-05-23T20:36:48Z</dc:date>
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      <title>eCommons Collection: 2003 Rockefeller Fellowship Nominee</title>
      <url>http://ecommons.library.cornell.edu:80/retrieve/24775/beloff_frontpg.jpg</url>
      <link>http://hdl.handle.net/1813/3822</link>
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      <title>Artist Documentation: The Influencing Machine of Miss. Natalijaa</title>
      <link>http://hdl.handle.net/1813/3824</link>
      <description>Title: Artist Documentation: The Influencing Machine of Miss. Natalijaa
Authors: Beloff, Zoe
Abstract: THE INFLUENCING MACHINE is an interactive installation based on a case history by&#xD;
the psychoanalyst and early follower of Freud, Victor Tausk. In 1919, Natalija A., a&#xD;
former student of philosophy came to Tausk complaining that a bizarre electrical&#xD;
apparatus, which she believed was operated secretly by physicians in Berlin, was&#xD;
manipulating her thoughts. The project attempts to materialize Natalijars hallucinations for the viewer while at the&#xD;
same time alluding to the development of real influencing machines, in the form of radio&#xD;
and television in pre WWII Germany. &#xD;
The installation consists of a large stereoscopic diagram inspired by the mechanics of&#xD;
early television. (The enclosed red/green diagram is a small demo version.) The&#xD;
participant, wearing 3D glasses, looks down at it. Now they see an actual threedimensional&#xD;
structure. They touch a designated space in this virtual machine with a&#xD;
pointer, all at once movies simulating Natalija's hallucinations appear as projected video&#xD;
clips on a small screen suspended within the space of the diagram. The user takes the&#xD;
pointer away and the projection vanishes. From the moment they don the glasses, the&#xD;
participant enters into a virtual world invisible to those around them, very much as one&#xD;
would when actually hallucinating, (See enclosed tape for a sample of the video).</description>
      <pubDate>Wed, 15 Nov 2006 15:23:25 GMT</pubDate>
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      <dc:date>2006-11-15T15:23:25Z</dc:date>
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      <title>Rockefeller New Media Foundation Proposal</title>
      <link>http://hdl.handle.net/1813/3823</link>
      <description>Title: Rockefeller New Media Foundation Proposal
Authors: Beloff, Zoe
Abstract: The installation will be a reenactment of five seances held between 1910 and 1914&#xD;
that took place in Paris with a young medium referred to as Eva C.&#xD;
Just as Eva wreaked havoc on perception of the sitters, in a playful way I as a modern&#xD;
'cinematic medium' aim to reintroduce a sense of magic and the uncanny into the&#xD;
perception of contemporary technology. To conjure up characters from the past, I plan&#xD;
to create life size stereoscopic black and white video projections that appear in&#xD;
different places around a room. Infra-red sensors and software will enable these video&#xD;
phantoms to react to the presence and position of the viewers.</description>
      <pubDate>Wed, 15 Nov 2006 15:13:55 GMT</pubDate>
      <guid isPermaLink="false">http://hdl.handle.net/1813/3823</guid>
      <dc:date>2006-11-15T15:13:55Z</dc:date>
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