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Please use this identifier to cite or link to this item: http://hdl.handle.net/1813/2717
Title: Usability, Learning, and Subjective Experience: User Evaluation of
Authors: Pan, Bing
Gay, Geri
Saylor, John
Hembrooke, Helene
Henderson, David
Keywords: Education
mathematics
kinematic models
Issue Date: 27-Feb-2004
Publisher: Cornell Library Technical Reports and Papers
Citation: http://techreports.library.cornell.edu:8081/Dienst/UI/1.0/Display/cul.htmm/2004-8
Abstract: This paper describes an evaluation effort of the use of the Kinematic Model for Design Digital Library (K-MODDL) in an undergraduate mathematics class. Based on CIAO! framework, the research revealed usability problems and users? subjective experience when using K-MODDL, confirmed the usefulness of various physical and digital models in facilitating learning, and revealed interesting relationships among usability, learning, and subjective experience.
URI: http://hdl.handle.net/1813/2717
Appears in Collections:History and Theory of Machines and Mechanisms

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