eCommons

 

Dove, Toni

Permanent URI for this collection

I have been working with immersive narrative for about 15 years. As an artist who makes interactive movies, I am working in a Bermuda triangle between film, theater and video games. It's an exciting territory: it includes research and the development of theory, as well as artistic production. During this time I have created installations and performances that combine computer-driven slides, sound and video shows, virtual reality, and more recently, motion sensing and speech recognition and synthesis. I have collaborated with writers, actors, composers, programmers, videographers, designers and animators to create custom software programs, interfaces and interactive or responsive narrative structures. In recent years I have also collaborated with research scientists to develop newer technologies. For example, with a computational linguist I created a system for interactive dialogue using speech recognition and synthesis, and through dialogue with researchers in the visual representation of speech, I have created an approach to the visuai representation of "responsive" characters.

Browse

Recent Submissions

Now showing 1 - 3 of 3
  • Item
    2005 Rockefeller New Media Foundation Proposal
    Dove, Toni (2007-01-30T18:19:52Z)
    Spectropia is a cinema scale interactive performance event, a "scratchable" movie performed by video DJs -- improvising performers who are playing a movie instrument. Projected on multiple screens and performed with the participation of audience members, it will be presented at museums, theaters, festivals and public spaces. A feature film and a home interaction version -- combining DVD and Internet delivery -- will also be created.
  • Item
    Rockefeller New Media Foundation --Supplementary Material
    Dove, Toni (2006-12-18T18:30:02Z)
    Installation stills
  • Item
    2004 Rockefeller New Media Foundation Proposal
    Dove, Toni (2006-12-15T14:47:51Z)
    Spectropia is an evening-length interactive media event. Projected on multiple screens, it is performed by two players with the participation of audience members at museums, festivals and public spaces. (A feature film and a home interaction version - combining WD and Internet delivery - will also be created.) Spectropia is a time travel drama set in the future and in NYC, 1931, after the stock market crash. It uses the metaphor of supernatural possession to explore new constructions of subjectivity and the anxieties brought on by consumer culture and emerging technologies. Unlike traditional movies, Spectropia is "performed" interactively using a unique mix of motion sensors, speech recognition and synthesis, and vocal triggers. Audience members, assisted by trained performer/tutors, can use physical cooperation to spontaneously unfold dialogue between onscreen characters; speak to the characters and have them respond; navigate through cinematic spaces; move a character's body; and alter and create the soundtrack. Spectropia has been supported by the Greenwall Foundation, Rockefeller Foundation MAP Fund, Langlois Foundation, LEF Foundation, NECA, NYFA, NEA, the ISA at Arizona State University, and The Banff Centre for the Arts.